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AlmaLinux game server hosting setup with multiple gaming platforms and network infrastructure
almalinux game-server gaming

๐ŸŽฎ AlmaLinux Game Server Hosting Complete Setup Guide

Published Sep 18, 2025

Master guide to hosting game servers on AlmaLinux. Learn Minecraft, Counter-Strike 2, Valheim, ARK, TeamSpeak, and Discord bot setup with performance optimization and security.

5 min read
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Table of Contents

๐ŸŽฎ AlmaLinux Game Server Hosting Complete Setup Guide

Ready to create the ultimate gaming server on AlmaLinux? ๐Ÿš€ Whether you want to host Minecraft worlds, run Counter-Strike tournaments, build survival communities, or create your own gaming empire, this comprehensive guide will transform your AlmaLinux system into a high-performance gaming powerhouse! โœจ

Game server hosting is incredibly rewarding - youโ€™ll build communities, create memorable experiences, and have complete control over your gaming environment! ๐ŸŽฏ

๐Ÿค” Why Host Game Servers on AlmaLinux?

AlmaLinux provides exceptional advantages for game server hosting! ๐ŸŒŸ

Essential Benefits:

  • โšก Superior Performance - Enterprise-grade stability for 24/7 gaming
  • ๐Ÿ’ฐ Cost Effective - Host multiple games on one server
  • ๐Ÿ›ก๏ธ Rock-Solid Security - Built-in protection against attacks
  • ๐Ÿ”ง Complete Control - Customize every aspect of your servers
  • ๐Ÿ“ˆ Easy Scaling - Add more servers as your community grows
  • ๐ŸŒ Multiple Game Support - Run different games simultaneously
  • ๐Ÿ“Š Detailed Monitoring - Track performance and player statistics
  • ๐Ÿ”„ Automated Management - Scripts for updates and maintenance
  • ๐ŸŽฏ Low Latency - Optimized network stack for gaming
  • ๐Ÿ‘ฅ Community Building - Create lasting gaming communities

๐ŸŽฏ What You Need Before Starting

Letโ€™s make sure youโ€™re ready for this epic gaming adventure! โœ…

System Requirements:

  • โœ… AlmaLinux 8 or 9 (fresh installation recommended)
  • โœ… Minimum 8GB RAM (16GB+ for multiple servers)
  • โœ… 100GB+ SSD storage for game files
  • โœ… High-speed internet (100Mbps+ recommended)
  • โœ… Static public IP address
  • โœ… Port forwarding access on router/firewall
  • โœ… Basic server administration knowledge

Hardware Recommendations by Game Type:

  • ๐Ÿ—๏ธ Minecraft (10-20 players): 4GB RAM, 4 CPU cores
  • ๐Ÿ”ซ Counter-Strike 2 (32 players): 8GB RAM, 6 CPU cores
  • ๐Ÿฐ Valheim (10 players): 4GB RAM, 4 CPU cores
  • ๐Ÿฆ• ARK: Survival (20 players): 12GB RAM, 8 CPU cores
  • ๐ŸŽค TeamSpeak (100 users): 2GB RAM, 2 CPU cores

What Weโ€™ll Set Up:

  • โœ… Multiple game server environments
  • โœ… Automated server management scripts
  • โœ… Performance monitoring and optimization
  • โœ… Security hardening for gaming
  • โœ… Player management and moderation tools
  • โœ… Backup and update automation

๐Ÿ“ Step 1: System Optimization for Gaming

Letโ€™s optimize AlmaLinux for the best gaming performance!

# Update system packages
sudo dnf update -y

# Install essential packages
sudo dnf install -y \
    wget \
    curl \
    unzip \
    tar \
    screen \
    tmux \
    htop \
    iotop \
    net-tools \
    firewalld \
    java-17-openjdk \
    java-17-openjdk-headless \
    python3 \
    python3-pip \
    nodejs \
    npm \
    git \
    rsync \
    crontab

Gaming-Specific System Optimizations:

# Optimize kernel parameters for gaming
sudo tee -a /etc/sysctl.conf << 'EOF'
# Gaming server optimizations
net.core.rmem_max = 16777216
net.core.wmem_max = 16777216
net.ipv4.tcp_rmem = 4096 87380 16777216
net.ipv4.tcp_wmem = 4096 65536 16777216
net.core.netdev_max_backlog = 5000
net.ipv4.tcp_window_scaling = 1
net.ipv4.tcp_timestamps = 1
net.ipv4.tcp_sack = 1
vm.swappiness = 10
kernel.sched_migration_cost_ns = 5000000
EOF

# Apply kernel optimizations
sudo sysctl -p

# Optimize CPU scheduling for real-time gaming
echo 'kernel.sched_rt_runtime_us = 950000' | sudo tee -a /etc/sysctl.conf

Create Gaming User:

# Create dedicated user for game servers
sudo useradd -m -s /bin/bash gameserver
sudo usermod -aG wheel gameserver

# Set up gaming directories
sudo mkdir -p /opt/gameservers/{minecraft,cs2,valheim,ark,teamspeak}
sudo mkdir -p /var/log/gameservers
sudo chown -R gameserver:gameserver /opt/gameservers /var/log/gameservers

# Switch to game server user
sudo su - gameserver
cd /opt/gameservers

๐Ÿ”ง Step 2: Minecraft Server Setup

Minecraft is one of the most popular games to host! Letโ€™s set up a professional server.

# Create Minecraft server directory
mkdir -p /opt/gameservers/minecraft
cd /opt/gameservers/minecraft

# Download Minecraft server (latest version)
wget https://piston-data.mojang.com/v1/objects/84194a2f286ef7c14ed7ce0090dba59902951553/server.jar -O minecraft_server.jar

Configure Minecraft Server:

# Create server.properties configuration
cat > server.properties << 'EOF'
# Minecraft Server Configuration

# Basic Settings
server-port=25565
server-ip=
rcon-port=25575
rcon-password=strong_rcon_password_here

# World Settings
level-name=world
gamemode=survival
difficulty=normal
max-players=20
spawn-protection=16
allow-flight=false
enable-command-block=true

# Performance Settings
view-distance=10
simulation-distance=8
max-tick-time=60000
use-native-transport=true

# Network Settings
online-mode=true
white-list=false
enforce-whitelist=false
enable-rcon=true
broadcast-rcon-to-ops=true

# Chat and MOTD
motd=Welcome to AlmaLinux Minecraft Server!
enable-status=true
broadcast-console-to-ops=true

# Resource Settings
max-world-size=29999984
max-build-height=320
resource-pack=

# PvP and Mechanics
pvp=true
hardcore=false
allow-nether=true
generate-structures=true
EOF

# Accept EULA
echo "eula=true" > eula.txt

# Create startup script with optimized JVM settings
cat > start-minecraft.sh << 'EOF'
#!/bin/bash
# Minecraft Server Startup Script

# JVM Optimization flags for AlmaLinux
JAVA_OPTS="-Xms4G -Xmx8G \
-XX:+UseG1GC \
-XX:+ParallelRefProcEnabled \
-XX:MaxGCPauseMillis=200 \
-XX:+UnlockExperimentalVMOptions \
-XX:+DisableExplicitGC \
-XX:+AlwaysPreTouch \
-XX:G1NewSizePercent=30 \
-XX:G1MaxNewSizePercent=40 \
-XX:G1HeapRegionSize=8M \
-XX:G1ReservePercent=20 \
-XX:G1HeapWastePercent=5 \
-XX:G1MixedGCCountTarget=4 \
-XX:InitiatingHeapOccupancyPercent=15 \
-XX:G1MixedGCLiveThresholdPercent=90 \
-XX:G1RSetUpdatingPauseTimePercent=5 \
-XX:SurvivorRatio=32 \
-XX:+PerfDisableSharedMem \
-XX:MaxTenuringThreshold=1"

# Start server
java $JAVA_OPTS -jar minecraft_server.jar nogui

EOF

chmod +x start-minecraft.sh

Create Minecraft Service:

# Create systemd service file
sudo tee /etc/systemd/system/minecraft.service << 'EOF'
[Unit]
Description=Minecraft Server
After=network.target

[Service]
Type=simple
User=gameserver
Group=gameserver
WorkingDirectory=/opt/gameservers/minecraft
ExecStart=/opt/gameservers/minecraft/start-minecraft.sh
Restart=always
RestartSec=10

# Security settings
NoNewPrivileges=true
ProtectSystem=full
ProtectHome=true
PrivateTmp=true

[Install]
WantedBy=multi-user.target
EOF

# Enable and start Minecraft server
sudo systemctl enable minecraft
sudo systemctl start minecraft

# Check status
sudo systemctl status minecraft

Minecraft Management Scripts:

# Create server management script
cat > manage-minecraft.sh << 'EOF'
#!/bin/bash
# Minecraft Server Management Script

SERVER_DIR="/opt/gameservers/minecraft"
SERVICE_NAME="minecraft"

case "$1" in
    start)
        echo "๐Ÿš€ Starting Minecraft server..."
        sudo systemctl start $SERVICE_NAME
        ;;
    stop)
        echo "โน๏ธ  Stopping Minecraft server..."
        sudo systemctl stop $SERVICE_NAME
        ;;
    restart)
        echo "๐Ÿ”„ Restarting Minecraft server..."
        sudo systemctl restart $SERVICE_NAME
        ;;
    status)
        echo "๐Ÿ“Š Minecraft server status:"
        sudo systemctl status $SERVICE_NAME
        ;;
    backup)
        echo "๐Ÿ’พ Creating backup..."
        BACKUP_DIR="/home/gameserver/backups/minecraft-$(date +%Y%m%d_%H%M%S)"
        mkdir -p "$BACKUP_DIR"
        cp -r $SERVER_DIR/world* "$BACKUP_DIR/"
        echo "โœ… Backup created: $BACKUP_DIR"
        ;;
    update)
        echo "โฌ‡๏ธ  Downloading latest Minecraft server..."
        cd $SERVER_DIR
        sudo systemctl stop $SERVICE_NAME
        cp minecraft_server.jar minecraft_server.jar.backup
        wget https://piston-data.mojang.com/v1/objects/84194a2f286ef7c14ed7ce0090dba59902951553/server.jar -O minecraft_server.jar
        sudo systemctl start $SERVICE_NAME
        echo "โœ… Server updated!"
        ;;
    console)
        echo "๐Ÿ–ฅ๏ธ  Connecting to server console (Ctrl+C to exit):"
        sudo journalctl -u $SERVICE_NAME -f
        ;;
    *)
        echo "Usage: $0 {start|stop|restart|status|backup|update|console}"
        echo "Commands:"
        echo "  start   - Start the server"
        echo "  stop    - Stop the server"
        echo "  restart - Restart the server"
        echo "  status  - Show server status"
        echo "  backup  - Create world backup"
        echo "  update  - Update server jar"
        echo "  console - View server console"
        exit 1
        ;;
esac
EOF

chmod +x manage-minecraft.sh

๐ŸŒŸ Step 3: Counter-Strike 2 Server Setup

Letโ€™s set up a high-performance CS2 server for competitive gaming!

# Install SteamCMD for CS2 server
cd /opt/gameservers/cs2
wget https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xvzf steamcmd_linux.tar.gz

# Create CS2 server installation script
cat > install-cs2.sh << 'EOF'
#!/bin/bash
# Counter-Strike 2 Server Installation

echo "๐Ÿ“ฅ Installing Counter-Strike 2 server..."

# Create server directory
mkdir -p /opt/gameservers/cs2/server

# Install/Update CS2 server via SteamCMD
/opt/gameservers/cs2/steamcmd.sh +force_install_dir /opt/gameservers/cs2/server +login anonymous +app_update 730 +quit

echo "โœ… CS2 server installation completed!"
EOF

chmod +x install-cs2.sh
./install-cs2.sh

Configure CS2 Server:

# Create server configuration
mkdir -p /opt/gameservers/cs2/server/game/csgo/cfg
cat > /opt/gameservers/cs2/server/game/csgo/cfg/server.cfg << 'EOF'
// Counter-Strike 2 Server Configuration

// Server Identity
hostname "AlmaLinux CS2 Server"
sv_password ""
rcon_password "strong_rcon_password_here"

// Game Settings
mp_teamcasual_timeout 120
mp_c4timer 35
mp_freezetime 12
mp_roundtime 2
mp_maxrounds 16
mp_restartgame 1

// Network Settings
sv_mincmdrate 64
sv_minrate 196608
sv_maxrate 786432
fps_max 400
sv_maxupdaterate 128
sv_minupdaterate 64

// Security
sv_cheats 0
sv_pure 1
sv_consistency 1

// Logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// Communication
sv_alltalk 0
sv_voiceenable 1
sv_voicecodec vaudio_celt
EOF

# Create startup script
cat > start-cs2.sh << 'EOF'
#!/bin/bash
# CS2 Server Startup Script

SERVER_DIR="/opt/gameservers/cs2/server"
GAME_DIR="$SERVER_DIR/game/bin/linuxsteamrt64"

cd "$GAME_DIR"

# Launch CS2 server
./cs2 -dedicated \
    -console \
    -usercon \
    -port 27015 \
    +game_type 0 \
    +game_mode 1 \
    +mapgroup mg_active \
    +map de_dust2 \
    +sv_setsteamaccount "YOUR_STEAM_TOKEN_HERE" \
    -maxplayers_override 32

EOF

chmod +x start-cs2.sh

CS2 Service Setup:

# Create systemd service
sudo tee /etc/systemd/system/cs2.service << 'EOF'
[Unit]
Description=Counter-Strike 2 Server
After=network.target

[Service]
Type=simple
User=gameserver
Group=gameserver
WorkingDirectory=/opt/gameservers/cs2
ExecStart=/opt/gameservers/cs2/start-cs2.sh
Restart=always
RestartSec=10
StandardOutput=journal
StandardError=journal

[Install]
WantedBy=multi-user.target
EOF

# Note: You need to get a Steam Game Server Token from:
# https://steamcommunity.com/dev/managegameservers
echo "โš ๏ธ  Remember to get your Steam Game Server Token!"
echo "๐Ÿ”— Visit: https://steamcommunity.com/dev/managegameservers"

โœ… Step 4: Valheim Server Setup

Valheim is perfect for survival gaming communities! Letโ€™s set it up.

# Create Valheim server directory
mkdir -p /opt/gameservers/valheim
cd /opt/gameservers/valheim

# Install Valheim server
cat > install-valheim.sh << 'EOF'
#!/bin/bash
# Valheim Server Installation

echo "๐Ÿฐ Installing Valheim server..."

# Install via SteamCMD
/opt/gameservers/cs2/steamcmd.sh +force_install_dir /opt/gameservers/valheim/server +login anonymous +app_update 896660 +quit

echo "โœ… Valheim server installed!"
EOF

chmod +x install-valheim.sh
./install-valheim.sh

Configure Valheim Server:

# Create server startup script
cat > start-valheim.sh << 'EOF'
#!/bin/bash
# Valheim Server Startup Script

export templdpath=$LD_LIBRARY_PATH
export LD_LIBRARY_PATH=./linux64:$LD_LIBRARY_PATH
export SteamAppId=892970

# Server configuration
SERVER_NAME="AlmaLinux Valheim Server"
SERVER_PASSWORD="your_server_password_here"
WORLD_NAME="AlmaWorld"
SERVER_PORT="2456"

# Start Valheim server
./valheim_server.x86_64 \
    -name "$SERVER_NAME" \
    -port $SERVER_PORT \
    -world "$WORLD_NAME" \
    -password "$SERVER_PASSWORD" \
    -public 1

export LD_LIBRARY_PATH=$templdpath
EOF

chmod +x start-valheim.sh

# Create systemd service
sudo tee /etc/systemd/system/valheim.service << 'EOF'
[Unit]
Description=Valheim Server
After=network.target

[Service]
Type=simple
User=gameserver
Group=gameserver
WorkingDirectory=/opt/gameservers/valheim/server
ExecStart=/opt/gameservers/valheim/start-valheim.sh
Restart=always
RestartSec=10

[Install]
WantedBy=multi-user.target
EOF

๐Ÿฆ• Step 5: ARK: Survival Evolved Server Setup

ARK servers require more resources but offer incredible gameplay experiences!

# Create ARK server directory
mkdir -p /opt/gameservers/ark
cd /opt/gameservers/ark

# Install ARK server
cat > install-ark.sh << 'EOF'
#!/bin/bash
# ARK Server Installation

echo "๐Ÿฆ• Installing ARK: Survival Evolved server..."

# Install ARK server via SteamCMD
/opt/gameservers/cs2/steamcmd.sh +force_install_dir /opt/gameservers/ark/server +login anonymous +app_update 376030 +quit

echo "โœ… ARK server installed!"
EOF

chmod +x install-ark.sh
./install-ark.sh

Configure ARK Server:

# Create ARK configuration files
mkdir -p /opt/gameservers/ark/server/ShooterGame/Saved/Config/LinuxServer

# Game.ini configuration
cat > /opt/gameservers/ark/server/ShooterGame/Saved/Config/LinuxServer/Game.ini << 'EOF'
[/script/shootergame.shootergamemode]
bUseCorpseLocator=True
bDisableStructurePlacementCollision=False
MaxStructuresInRange=10500
bAllowFlyerCarryPvE=True
bPassiveDefensesDamageRiderlessDinos=True

[ServerSettings]
ShowMapPlayerLocation=True
ServerHardcore=False
GlobalVoiceChat=False
ProximityChat=False
NoTributeDownloads=False
AllowThirdPersonPlayer=True
ServerPVE=False
DifficultyOffset=1.0
MaxStructuresInRange=10500
EOF

# GameUserSettings.ini configuration
cat > /opt/gameservers/ark/server/ShooterGame/Saved/Config/LinuxServer/GameUserSettings.ini << 'EOF'
[ServerSettings]
SessionName=AlmaLinux ARK Server
ServerPassword=your_ark_password_here
ServerAdminPassword=strong_admin_password_here
MaxPlayers=20
DifficultyOffset=1.000000
PlayerDamageMultiplier=1.0
StructureDamageMultiplier=1.0
DinoResistanceMultiplier=1.0
XPMultiplier=2.0
TamingSpeedMultiplier=3.0
HarvestAmountMultiplier=2.0
PlayerCharacterWaterDrainMultiplier=1.0
PlayerCharacterFoodDrainMultiplier=1.0
DinoCharacterFoodDrainMultiplier=1.0
PlayerCharacterStaminaDrainMultiplier=1.0
DinoCharacterStaminaDrainMultiplier=1.0
DinoCharacterHealthRecoveryMultiplier=1.0
PlayerCharacterHealthRecoveryMultiplier=1.0
DinoCountMultiplier=1.0
AllowFlyerCarryPvE=True
TheMaxStructuresInRange=10500
OxygenSwimSpeedStatMultiplier=1.0
StructurePreventResourceRadiusMultiplier=1.0
PvPStructureDecay=False
Banlist=""
EOF

# Create startup script
cat > start-ark.sh << 'EOF'
#!/bin/bash
# ARK Server Startup Script

cd /opt/gameservers/ark/server

# Launch ARK server
./ShooterGameServer \
    "TheIsland?listen?SessionName=AlmaLinux ARK Server?ServerPassword=your_password_here?ServerAdminPassword=admin_password_here?Port=7778?QueryPort=27015?MaxPlayers=20" \
    -server \
    -log

EOF

chmod +x start-ark.sh

# Create systemd service
sudo tee /etc/systemd/system/ark.service << 'EOF'
[Unit]
Description=ARK Survival Evolved Server
After=network.target

[Service]
Type=simple
User=gameserver
Group=gameserver
WorkingDirectory=/opt/gameservers/ark
ExecStart=/opt/gameservers/ark/start-ark.sh
Restart=always
RestartSec=15
LimitNOFILE=100000

[Install]
WantedBy=multi-user.target
EOF

๐ŸŽค Step 6: TeamSpeak Server Setup

TeamSpeak provides high-quality voice chat for your gaming community!

# Create TeamSpeak directory
mkdir -p /opt/gameservers/teamspeak
cd /opt/gameservers/teamspeak

# Download TeamSpeak server
wget https://files.teamspeak-services.com/releases/server/3.13.7/teamspeak3-server_linux_amd64-3.13.7.tar.bz2
tar -xjf teamspeak3-server_linux_amd64-3.13.7.tar.bz2
mv teamspeak3-server_linux_amd64/* .
rmdir teamspeak3-server_linux_amd64

Configure TeamSpeak:

# Accept license
touch .ts3server_license_accepted

# Create TeamSpeak configuration
cat > ts3server.ini << 'EOF'
# TeamSpeak 3 Server Configuration

# Default Voice Port
default_voice_port=9987

# Voice IP (empty = listen on all interfaces)
voice_ip=

# File Transfer Port
filetransfer_port=30033

# File Transfer IP
filetransfer_ip=

# Query Port
query_port=10011

# Query IP
query_ip=

# Logfile settings
logpath=logs/
logquerycommands=1
dbplugin=ts3db_sqlite3
dbpluginparameter=
dbsqlpath=sql/
dbsqlcreatepath=create_sqlite/
licensepath=
createdefaultdynamicchannels=1
EOF

# Create startup script
cat > start-teamspeak.sh << 'EOF'
#!/bin/bash
# TeamSpeak Server Startup Script

cd /opt/gameservers/teamspeak

# Start TeamSpeak server
./ts3server_minimal_runscript.sh \
    inifile=ts3server.ini \
    createinifile=1

EOF

chmod +x start-teamspeak.sh

# Create systemd service
sudo tee /etc/systemd/system/teamspeak.service << 'EOF'
[Unit]
Description=TeamSpeak 3 Server
After=network.target

[Service]
Type=simple
User=gameserver
Group=gameserver
WorkingDirectory=/opt/gameservers/teamspeak
ExecStart=/opt/gameservers/teamspeak/start-teamspeak.sh
Restart=always
RestartSec=10

[Install]
WantedBy=multi-user.target
EOF

# Enable and start TeamSpeak
sudo systemctl enable teamspeak
sudo systemctl start teamspeak

echo "๐ŸŽค TeamSpeak server started!"
echo "๐Ÿ“ Save the admin token from the logs!"
sudo journalctl -u teamspeak | grep "token="

๐Ÿ›ก๏ธ Step 7: Firewall Configuration for Game Servers

Proper firewall configuration is crucial for security and functionality!

# Configure firewall for all game servers
sudo firewall-cmd --permanent --zone=public --add-port=25565/tcp   # Minecraft
sudo firewall-cmd --permanent --zone=public --add-port=25575/tcp   # Minecraft RCON

sudo firewall-cmd --permanent --zone=public --add-port=27015/tcp   # CS2
sudo firewall-cmd --permanent --zone=public --add-port=27015/udp   # CS2

sudo firewall-cmd --permanent --zone=public --add-port=2456/udp    # Valheim
sudo firewall-cmd --permanent --zone=public --add-port=2457/udp    # Valheim
sudo firewall-cmd --permanent --zone=public --add-port=2458/udp    # Valheim

sudo firewall-cmd --permanent --zone=public --add-port=7777/udp    # ARK Game
sudo firewall-cmd --permanent --zone=public --add-port=7778/tcp    # ARK Game
sudo firewall-cmd --permanent --zone=public --add-port=27015/tcp   # ARK Query

sudo firewall-cmd --permanent --zone=public --add-port=9987/udp    # TeamSpeak Voice
sudo firewall-cmd --permanent --zone=public --add-port=10011/tcp   # TeamSpeak Query
sudo firewall-cmd --permanent --zone=public --add-port=30033/tcp   # TeamSpeak File Transfer

# Reload firewall rules
sudo firewall-cmd --reload

# Verify open ports
sudo firewall-cmd --list-all

Advanced Security Rules:

# Create rate limiting for game ports
sudo firewall-cmd --permanent --new-ipset=gameserver_whitelist --type=hash:ip
sudo firewall-cmd --permanent --ipset=gameserver_whitelist --add-entry=127.0.0.1

# Add fail2ban protection for game servers
sudo tee /etc/fail2ban/jail.d/gameservers.conf << 'EOF'
[minecraft-rcon]
enabled = true
port = 25575
filter = minecraft-rcon
logpath = /var/log/gameservers/minecraft.log
maxretry = 3
bantime = 3600

[teamspeak-query]
enabled = true
port = 10011
filter = teamspeak-query
logpath = /opt/gameservers/teamspeak/logs/ts3server_*.log
maxretry = 5
bantime = 1800
EOF

sudo systemctl restart fail2ban

๐ŸŽฎ Quick Examples - Game Server Management

Letโ€™s create some practical examples for managing your game servers! ๐Ÿš€

Example 1: Universal Game Server Manager

# Create comprehensive server management script
cat > ~/game-server-manager.sh << 'EOF'
#!/bin/bash
# Universal Game Server Management Script

SERVERS=("minecraft" "cs2" "valheim" "ark" "teamspeak")
LOG_DIR="/var/log/gameservers"

show_status() {
    echo "๐ŸŽฎ Game Server Status Dashboard"
    echo "================================"

    for server in "${SERVERS[@]}"; do
        if systemctl is-active --quiet $server; then
            status="โœ… Running"
            # Get player count if possible
            case $server in
                minecraft)
                    players=$(timeout 5 bash -c 'echo "list" | nc localhost 25575 2>/dev/null | grep -o "players online" | wc -l' || echo "0")
                    status="$status ($players players)"
                    ;;
                teamspeak)
                    # Simple connection check
                    if timeout 5 bash -c "</dev/tcp/localhost/9987" 2>/dev/null; then
                        status="$status (Voice Active)"
                    fi
                    ;;
            esac
        else
            status="โŒ Stopped"
        fi

        printf "%-12s %s\n" "$server:" "$status"
    done

    echo ""
    echo "๐Ÿ’พ System Resources:"
    echo "CPU: $(top -bn1 | grep "Cpu(s)" | awk '{print $2}' | cut -d'%' -f1)%"
    echo "Memory: $(free -h | awk 'NR==2{printf "%.1f%% (%s/%s)\n", $3*100/$2, $3, $2}')"
    echo "Disk: $(df -h / | awk 'NR==2{printf "%s (%s free)\n", $5, $4}')"

    echo ""
    echo "๐ŸŒ Network Ports:"
    netstat -tuln 2>/dev/null | grep -E ":(25565|27015|2456|7777|9987)" | while read line; do
        port=$(echo $line | awk '{print $4}' | cut -d':' -f2)
        proto=$(echo $line | awk '{print $1}')
        echo "Port $port/$proto: Active"
    done
}

manage_server() {
    local server=$1
    local action=$2

    case $action in
        start)
            echo "๐Ÿš€ Starting $server server..."
            sudo systemctl start $server
            ;;
        stop)
            echo "โน๏ธ  Stopping $server server..."
            sudo systemctl stop $server
            ;;
        restart)
            echo "๐Ÿ”„ Restarting $server server..."
            sudo systemctl restart $server
            ;;
        status)
            sudo systemctl status $server
            ;;
        logs)
            echo "๐Ÿ“‹ Viewing $server logs (Ctrl+C to exit):"
            sudo journalctl -u $server -f
            ;;
        *)
            echo "โŒ Unknown action: $action"
            return 1
            ;;
    esac
}

backup_servers() {
    echo "๐Ÿ’พ Creating backups for all servers..."
    BACKUP_DATE=$(date +%Y%m%d_%H%M%S)
    BACKUP_DIR="/home/gameserver/backups/$BACKUP_DATE"
    mkdir -p "$BACKUP_DIR"

    # Backup Minecraft worlds
    if [ -d "/opt/gameservers/minecraft/world" ]; then
        echo "๐Ÿ“ฆ Backing up Minecraft world..."
        tar -czf "$BACKUP_DIR/minecraft-world.tar.gz" -C /opt/gameservers/minecraft world*
    fi

    # Backup Valheim worlds
    if [ -d "/home/gameserver/.config/unity3d/IronGate/Valheim" ]; then
        echo "๐Ÿฐ Backing up Valheim worlds..."
        tar -czf "$BACKUP_DIR/valheim-worlds.tar.gz" -C /home/gameserver/.config/unity3d/IronGate Valheim/
    fi

    # Backup ARK saves
    if [ -d "/opt/gameservers/ark/server/ShooterGame/Saved" ]; then
        echo "๐Ÿฆ• Backing up ARK saves..."
        tar -czf "$BACKUP_DIR/ark-saves.tar.gz" -C /opt/gameservers/ark/server/ShooterGame Saved/
    fi

    # Backup TeamSpeak database
    if [ -f "/opt/gameservers/teamspeak/ts3server.sqlitedb" ]; then
        echo "๐ŸŽค Backing up TeamSpeak database..."
        cp /opt/gameservers/teamspeak/ts3server.sqlitedb "$BACKUP_DIR/"
    fi

    echo "โœ… Backups completed in: $BACKUP_DIR"
}

update_servers() {
    echo "โฌ‡๏ธ  Updating all game servers..."

    # Update Minecraft
    echo "๐Ÿ“ฆ Updating Minecraft..."
    cd /opt/gameservers/minecraft
    sudo systemctl stop minecraft
    cp minecraft_server.jar minecraft_server.jar.backup
    wget -q https://piston-data.mojang.com/v1/objects/84194a2f286ef7c14ed7ce0090dba59902951553/server.jar -O minecraft_server.jar
    sudo systemctl start minecraft

    # Update Steam-based servers
    for game in cs2 valheim ark; do
        echo "๐ŸŽฎ Updating $game..."
        if sudo systemctl is-active --quiet $game; then
            sudo systemctl stop $game
            # Update via SteamCMD would go here
            sudo systemctl start $game
        fi
    done

    echo "โœ… All servers updated!"
}

# Main script logic
case "$1" in
    status)
        show_status
        ;;
    start|stop|restart|logs)
        if [ -z "$2" ]; then
            echo "Usage: $0 $1 <server_name>"
            echo "Available servers: ${SERVERS[*]}"
            exit 1
        fi
        manage_server "$2" "$1"
        ;;
    backup)
        backup_servers
        ;;
    update)
        update_servers
        ;;
    *)
        echo "๐ŸŽฎ Game Server Manager"
        echo "Usage: $0 {status|start|stop|restart|logs|backup|update} [server_name]"
        echo ""
        echo "Commands:"
        echo "  status          - Show all server status"
        echo "  start <server>  - Start specific server"
        echo "  stop <server>   - Stop specific server"
        echo "  restart <server>- Restart specific server"
        echo "  logs <server>   - View server logs"
        echo "  backup          - Backup all server data"
        echo "  update          - Update all servers"
        echo ""
        echo "Available servers: ${SERVERS[*]}"
        exit 1
        ;;
esac
EOF

chmod +x ~/game-server-manager.sh

Example 2: Player Statistics Dashboard

# Create player statistics monitoring
cat > ~/player-stats.sh << 'EOF'
#!/bin/bash
# Game Server Player Statistics

echo "๐Ÿ“Š Player Statistics Dashboard"
echo "=============================="

get_minecraft_stats() {
    if systemctl is-active --quiet minecraft; then
        echo -e "\n๐ŸŽฎ Minecraft Server:"

        # Get player list via RCON (requires mcrcon tool)
        if command -v mcrcon &> /dev/null; then
            PLAYERS=$(mcrcon -H localhost -P 25575 -p strong_rcon_password_here "list" 2>/dev/null | grep -o "players online:" | head -1)
            echo "Players: ${PLAYERS:-No data available}"
        else
            echo "Players: Install mcrcon for detailed stats"
        fi

        # Check server performance
        TICKS=$(sudo journalctl -u minecraft --since "5 minutes ago" | grep "tick" | tail -1 | grep -o "[0-9]*ms" || echo "N/A")
        echo "Server TPS: ${TICKS:-Good}"

        # Memory usage
        MC_PID=$(pgrep -f minecraft_server.jar)
        if [ ! -z "$MC_PID" ]; then
            MEMORY=$(ps -o rss= -p $MC_PID | awk '{print int($1/1024)"MB"}')
            echo "Memory Usage: $MEMORY"
        fi
    else
        echo -e "\n๐ŸŽฎ Minecraft Server: โŒ Offline"
    fi
}

get_system_stats() {
    echo -e "\n๐Ÿ’ป System Performance:"

    # CPU usage per core
    echo "CPU Cores:"
    mpstat -P ALL 1 1 2>/dev/null | grep -A$(nproc) "Average" | grep -E "CPU|all" | head -2

    # Memory breakdown
    echo -e "\nMemory Usage:"
    free -h | grep -E "Mem|Swap"

    # Network statistics
    echo -e "\nNetwork Activity:"
    ss -tuln | grep -E ":(25565|27015|2456|7777|9987)" | wc -l | xargs echo "Active game connections:"

    # Disk I/O
    echo -e "\nDisk I/O (last 5min):"
    iostat -x 1 1 2>/dev/null | grep -A20 "Device" | tail -10 | head -5
}

get_connection_stats() {
    echo -e "\n๐ŸŒ Connection Statistics:"

    # Unique IP connections
    UNIQUE_IPS=$(sudo netstat -tn 2>/dev/null | grep -E ":(25565|27015|2456|7777)" | awk '{print $5}' | cut -d: -f1 | sort -u | wc -l)
    echo "Unique IP addresses: $UNIQUE_IPS"

    # Connection by game
    for port in 25565:Minecraft 27015:CS2 2456:Valheim 7777:ARK 9987:TeamSpeak; do
        PORT_NUM=${port%:*}
        GAME_NAME=${port#*:}
        CONNECTIONS=$(sudo netstat -tn 2>/dev/null | grep ":$PORT_NUM " | wc -l)
        if [ $CONNECTIONS -gt 0 ]; then
            echo "$GAME_NAME connections: $CONNECTIONS"
        fi
    done
}

get_uptime_stats() {
    echo -e "\nโฐ Server Uptime Statistics:"

    for server in minecraft cs2 valheim ark teamspeak; do
        if systemctl is-enabled $server &>/dev/null; then
            UPTIME=$(systemctl show $server --property=ActiveEnterTimestamp --value)
            if [ ! -z "$UPTIME" ] && [ "$UPTIME" != "n/a" ]; then
                UPTIME_HUMAN=$(systemd-analyze timestamp "$UPTIME" 2>/dev/null | grep "in UTC" | cut -d'(' -f2 | cut -d')' -f1 || echo "Unknown")
                STATUS=$(systemctl is-active $server)
                echo "$server: $STATUS since $UPTIME_HUMAN"
            else
                echo "$server: Never started"
            fi
        fi
    done
}

# Generate full report
get_minecraft_stats
get_system_stats
get_connection_stats
get_uptime_stats

echo -e "\nReport generated: $(date)"
echo "๐Ÿ”„ Run with 'watch -n 30 ./player-stats.sh' for live monitoring"
EOF

chmod +x ~/player-stats.sh

Example 3: Automated Maintenance System

# Create automated maintenance system
cat > ~/game-maintenance.sh << 'EOF'
#!/bin/bash
# Automated Game Server Maintenance

MAINTENANCE_LOG="/var/log/gameservers/maintenance.log"
mkdir -p $(dirname $MAINTENANCE_LOG)

log_message() {
    echo "$(date '+%Y-%m-%d %H:%M:%S') - $1" | tee -a $MAINTENANCE_LOG
}

cleanup_logs() {
    log_message "๐Ÿงน Starting log cleanup..."

    # Clean old system logs
    sudo journalctl --vacuum-time=7d

    # Clean game server logs older than 30 days
    find /var/log/gameservers -name "*.log" -mtime +30 -delete 2>/dev/null
    find /opt/gameservers -name "*.log" -mtime +30 -delete 2>/dev/null

    # Clean TeamSpeak logs
    find /opt/gameservers/teamspeak/logs -name "*.log" -mtime +7 -delete 2>/dev/null

    log_message "โœ… Log cleanup completed"
}

backup_critical_data() {
    log_message "๐Ÿ’พ Starting critical data backup..."

    BACKUP_DIR="/home/gameserver/auto-backups/$(date +%Y%m%d)"
    mkdir -p "$BACKUP_DIR"

    # Backup only essential world data (not full server files)
    if [ -d "/opt/gameservers/minecraft/world" ]; then
        tar -czf "$BACKUP_DIR/minecraft-world-$(date +%H%M).tar.gz" -C /opt/gameservers/minecraft world* 2>/dev/null
        log_message "๐Ÿ“ฆ Minecraft world backed up"
    fi

    # Clean old backups (keep only 7 days)
    find /home/gameserver/auto-backups -type d -mtime +7 -exec rm -rf {} + 2>/dev/null

    log_message "โœ… Backup completed"
}

check_server_health() {
    log_message "๐Ÿ” Checking server health..."

    # Check disk space
    DISK_USAGE=$(df / | awk 'NR==2 {print $5}' | sed 's/%//')
    if [ $DISK_USAGE -gt 85 ]; then
        log_message "โš ๏ธ  WARNING: Disk usage at ${DISK_USAGE}%"
        # Could trigger cleanup or alert here
    fi

    # Check memory usage
    MEMORY_USAGE=$(free | awk 'NR==2{printf "%.0f", $3*100/$2}')
    if [ $MEMORY_USAGE -gt 90 ]; then
        log_message "โš ๏ธ  WARNING: Memory usage at ${MEMORY_USAGE}%"
    fi

    # Check if critical services are running
    CRITICAL_SERVICES=("firewalld" "sshd")
    for service in "${CRITICAL_SERVICES[@]}"; do
        if ! systemctl is-active --quiet $service; then
            log_message "โŒ CRITICAL: $service is not running"
            sudo systemctl start $service
        fi
    done

    log_message "โœ… Health check completed"
}

restart_if_needed() {
    log_message "๐Ÿ”„ Checking if servers need restart..."

    # Restart servers if they've been running too long (weekly restart)
    for server in minecraft cs2 valheim ark teamspeak; do
        if systemctl is-active --quiet $server; then
            UPTIME_SECONDS=$(systemctl show $server --property=ActiveEnterTimestamp --value | xargs -I {} date -d {} +%s 2>/dev/null || echo 0)
            CURRENT_SECONDS=$(date +%s)
            UPTIME_DAYS=$(( (CURRENT_SECONDS - UPTIME_SECONDS) / 86400 ))

            if [ $UPTIME_DAYS -gt 7 ]; then
                log_message "๐Ÿ”„ Restarting $server (uptime: $UPTIME_DAYS days)"
                sudo systemctl restart $server
            fi
        fi
    done

    log_message "โœ… Restart check completed"
}

update_system_packages() {
    log_message "๐Ÿ“ฆ Checking for system updates..."

    # Check if updates are available
    UPDATES_AVAILABLE=$(dnf check-update --quiet | wc -l)

    if [ $UPDATES_AVAILABLE -gt 0 ]; then
        log_message "โฌ‡๏ธ  Installing $UPDATES_AVAILABLE system updates..."
        sudo dnf update -y --exclude=kernel*
        log_message "โœ… System updates completed"
    else
        log_message "โœ… System is up to date"
    fi
}

# Main maintenance routine
case "$1" in
    daily)
        log_message "๐ŸŒ… Starting daily maintenance..."
        cleanup_logs
        check_server_health
        backup_critical_data
        log_message "โœ… Daily maintenance completed"
        ;;
    weekly)
        log_message "๐Ÿ“… Starting weekly maintenance..."
        cleanup_logs
        check_server_health
        backup_critical_data
        restart_if_needed
        update_system_packages
        log_message "โœ… Weekly maintenance completed"
        ;;
    *)
        echo "Usage: $0 {daily|weekly}"
        echo "  daily  - Run daily maintenance tasks"
        echo "  weekly - Run weekly maintenance tasks"
        exit 1
        ;;
esac
EOF

chmod +x ~/game-maintenance.sh

# Set up automated maintenance schedule
(crontab -l 2>/dev/null; echo "0 3 * * * /home/gameserver/game-maintenance.sh daily") | crontab -
(crontab -l 2>/dev/null; echo "0 4 * * 0 /home/gameserver/game-maintenance.sh weekly") | crontab -

echo "โฐ Automated maintenance scheduled!"

๐Ÿšจ Fix Common Game Server Problems

Even gaming experts face challenges! Here are solutions to common issues: ๐Ÿ’ช

Problem 1: Server Performance Issues / Lag

# Symptoms: High latency, stuttering, low FPS on servers
# Solution: System optimization and resource management

# Check current resource usage
htop
iotop
nethogs

# Optimize Java for Minecraft (adjust memory as needed)
# Edit /opt/gameservers/minecraft/start-minecraft.sh
cat > /opt/gameservers/minecraft/start-minecraft.sh << 'EOF'
#!/bin/bash
# Optimized Minecraft startup with better GC

JAVA_OPTS="-Xms8G -Xmx8G \
-XX:+UseG1GC \
-XX:+ParallelRefProcEnabled \
-XX:MaxGCPauseMillis=200 \
-XX:+UnlockExperimentalVMOptions \
-XX:+DisableExplicitGC \
-XX:+AlwaysPreTouch \
-XX:G1NewSizePercent=40 \
-XX:G1MaxNewSizePercent=50 \
-XX:G1HeapRegionSize=16M \
-XX:G1ReservePercent=15 \
-XX:InitiatingHeapOccupancyPercent=20 \
-XX:SurvivorRatio=32 \
-XX:+PerfDisableSharedMem \
-XX:MaxTenuringThreshold=1 \
-Dusing.aikars.flags=https://mcflags.emc.gs"

java $JAVA_OPTS -jar minecraft_server.jar nogui
EOF

# Set CPU governor to performance
sudo cpupower frequency-set -g performance

# Increase network buffer sizes
echo 'net.core.rmem_max = 16777216
net.core.wmem_max = 16777216
net.ipv4.tcp_rmem = 4096 87380 16777216
net.ipv4.tcp_wmem = 4096 65536 16777216' | sudo tee -a /etc/sysctl.conf

sudo sysctl -p

# Restart affected servers
sudo systemctl restart minecraft

Problem 2: Connection Timeouts and Disconnections

# Symptoms: Players frequently disconnect or cannot connect
# Solution: Network and firewall configuration

# Check if ports are properly open
nmap -p 25565,27015,2456,7777,9987 localhost

# Test external connectivity
nmap -p 25565 YOUR_PUBLIC_IP

# Check firewall rules
sudo firewall-cmd --list-all

# Verify services are listening on correct interfaces
sudo netstat -tlnp | grep -E "(25565|27015|2456|7777|9987)"

# Increase connection limits
echo "net.core.somaxconn = 65536
net.core.netdev_max_backlog = 5000
net.ipv4.tcp_max_syn_backlog = 65536
net.ipv4.tcp_keepalive_time = 600
net.ipv4.tcp_keepalive_intvl = 60
net.ipv4.tcp_keepalive_probes = 3" | sudo tee -a /etc/sysctl.conf

sudo sysctl -p

# Check for ISP port blocking (common with port 25565)
telnet YOUR_PUBLIC_IP 25565

Problem 3: High Memory Usage / Out of Memory Crashes

# Symptoms: Servers crash with out of memory errors
# Solution: Memory optimization and management

# Check current memory usage
free -h
sudo ps aux --sort=-%mem | head -20

# Add swap space if needed
sudo fallocate -l 8G /swapfile
sudo chmod 600 /swapfile
sudo mkswap /swapfile
sudo swapon /swapfile
echo '/swapfile none swap sw 0 0' | sudo tee -a /etc/fstab

# Set appropriate Java heap sizes (don't use all RAM!)
# For 16GB system example:
# Minecraft: -Xms6G -Xmx6G (leave room for OS and other services)

# Monitor memory usage
cat > ~/memory-monitor.sh << 'EOF'
#!/bin/bash
while true; do
    clear
    echo "Memory Usage by Game Servers:"
    echo "============================"

    for game in minecraft cs2 valheim ark teamspeak; do
        PID=$(pgrep -f $game | head -1)
        if [ ! -z "$PID" ]; then
            MEMORY=$(ps -o rss= -p $PID | awk '{print int($1/1024)"MB"}')
            echo "$game: $MEMORY"
        fi
    done

    echo ""
    free -h
    sleep 5
done
EOF

chmod +x ~/memory-monitor.sh

# Set up memory pressure alerts
echo '#!/bin/bash
MEMORY_USAGE=$(free | awk "NR==2{printf \"%.0f\", \$3*100/\$2}")
if [ $MEMORY_USAGE -gt 90 ]; then
    echo "High memory usage: ${MEMORY_USAGE}%" | mail -s "Server Alert" [email protected]
fi' | sudo tee /usr/local/bin/memory-check.sh

sudo chmod +x /usr/local/bin/memory-check.sh
(crontab -l; echo "*/5 * * * * /usr/local/bin/memory-check.sh") | crontab -

Problem 4: Game Server Wonโ€™t Start or Crashes

# Symptoms: Services fail to start or crash immediately
# Solution: Configuration and permission fixes

# Check service status and logs
sudo systemctl status minecraft
sudo journalctl -u minecraft -n 50

# Common fixes for each game type:

# Minecraft fixes:
# Check Java version
java -version

# Verify server.jar integrity
cd /opt/gameservers/minecraft
java -jar minecraft_server.jar --version

# Check file permissions
sudo chown -R gameserver:gameserver /opt/gameservers/minecraft
chmod +x start-minecraft.sh

# CS2 fixes:
# Verify Steam token (required for CS2)
echo "โš ๏ธ  CS2 requires Steam Game Server Token"
echo "Get it from: https://steamcommunity.com/dev/managegameservers"

# Update server files
cd /opt/gameservers/cs2
./steamcmd.sh +force_install_dir /opt/gameservers/cs2/server +login anonymous +app_update 730 validate +quit

# ARK fixes:
# Check for missing dependencies
sudo dnf install -y glibc.i686 libstdc++.i686

# Valheim fixes:
# Set correct library path
export LD_LIBRARY_PATH="/opt/gameservers/valheim/server/linux64:$LD_LIBRARY_PATH"

# General debugging:
# Enable debug logging
sudo systemctl edit minecraft --full
# Add: Environment="DEBUG=1"

# Test manual startup
sudo su - gameserver
cd /opt/gameservers/minecraft
./start-minecraft.sh

Problem 5: Save Data Corruption / Loss

# Symptoms: Worlds reset, player progress lost
# Solution: Backup and recovery procedures

# Immediate world backup
BACKUP_DIR="/home/gameserver/emergency-backup-$(date +%Y%m%d_%H%M%S)"
mkdir -p "$BACKUP_DIR"

# Backup all game worlds
cp -r /opt/gameservers/minecraft/world* "$BACKUP_DIR/" 2>/dev/null
cp -r /home/gameserver/.config/unity3d/IronGate/Valheim "$BACKUP_DIR/" 2>/dev/null
cp -r /opt/gameservers/ark/server/ShooterGame/Saved "$BACKUP_DIR/" 2>/dev/null

echo "โœ… Emergency backup created: $BACKUP_DIR"

# Set up automated backups with rotation
cat > ~/world-backup.sh << 'EOF'
#!/bin/bash
# Automated world backup with rotation

BACKUP_ROOT="/home/gameserver/world-backups"
KEEP_DAYS=14

# Create dated backup directory
BACKUP_DIR="$BACKUP_ROOT/$(date +%Y%m%d_%H%M%S)"
mkdir -p "$BACKUP_DIR"

# Backup Minecraft worlds
if [ -d "/opt/gameservers/minecraft/world" ]; then
    echo "๐Ÿ“ฆ Backing up Minecraft worlds..."
    tar -czf "$BACKUP_DIR/minecraft-worlds.tar.gz" -C /opt/gameservers/minecraft world*
fi

# Backup Valheim worlds
VALHEIM_SAVES="/home/gameserver/.config/unity3d/IronGate/Valheim"
if [ -d "$VALHEIM_SAVES" ]; then
    echo "๐Ÿฐ Backing up Valheim worlds..."
    tar -czf "$BACKUP_DIR/valheim-worlds.tar.gz" -C "$(dirname "$VALHEIM_SAVES")" Valheim/
fi

# Backup ARK saves
ARK_SAVES="/opt/gameservers/ark/server/ShooterGame/Saved"
if [ -d "$ARK_SAVES" ]; then
    echo "๐Ÿฆ• Backing up ARK saves..."
    tar -czf "$BACKUP_DIR/ark-saves.tar.gz" -C "$(dirname "$ARK_SAVES")" Saved/
fi

# Clean old backups
find "$BACKUP_ROOT" -type d -mtime +$KEEP_DAYS -exec rm -rf {} + 2>/dev/null

echo "โœ… Backup completed: $BACKUP_DIR"
echo "๐Ÿ“Š Total backups: $(ls -1 "$BACKUP_ROOT" | wc -l)"
EOF

chmod +x ~/world-backup.sh

# Schedule regular backups (every 6 hours)
(crontab -l; echo "0 */6 * * * /home/gameserver/world-backup.sh") | crontab -

# World restoration script
cat > ~/restore-world.sh << 'EOF'
#!/bin/bash
# World restoration script

if [ $# -ne 2 ]; then
    echo "Usage: $0 <game> <backup_file>"
    echo "Games: minecraft, valheim, ark"
    echo "Example: $0 minecraft /path/to/backup.tar.gz"
    exit 1
fi

GAME=$1
BACKUP_FILE=$2

if [ ! -f "$BACKUP_FILE" ]; then
    echo "โŒ Backup file not found: $BACKUP_FILE"
    exit 1
fi

echo "โš ๏ธ  This will overwrite current $GAME world data!"
read -p "Continue? (y/N): " -n 1 -r
echo
if [[ ! $REPLY =~ ^[Yy]$ ]]; then
    exit 1
fi

# Stop the game server
sudo systemctl stop $GAME

case $GAME in
    minecraft)
        echo "๐Ÿ“ฆ Restoring Minecraft worlds..."
        rm -rf /opt/gameservers/minecraft/world*
        tar -xzf "$BACKUP_FILE" -C /opt/gameservers/minecraft/
        sudo chown -R gameserver:gameserver /opt/gameservers/minecraft/world*
        ;;
    valheim)
        echo "๐Ÿฐ Restoring Valheim worlds..."
        rm -rf /home/gameserver/.config/unity3d/IronGate/Valheim
        mkdir -p /home/gameserver/.config/unity3d/IronGate
        tar -xzf "$BACKUP_FILE" -C /home/gameserver/.config/unity3d/IronGate/
        ;;
    ark)
        echo "๐Ÿฆ• Restoring ARK saves..."
        rm -rf /opt/gameservers/ark/server/ShooterGame/Saved
        mkdir -p /opt/gameservers/ark/server/ShooterGame
        tar -xzf "$BACKUP_FILE" -C /opt/gameservers/ark/server/ShooterGame/
        ;;
    *)
        echo "โŒ Unknown game: $GAME"
        exit 1
        ;;
esac

# Restart the game server
sudo systemctl start $GAME

echo "โœ… World restoration completed!"
EOF

chmod +x ~/restore-world.sh

๐Ÿ“‹ Game Server Commands Summary

Hereโ€™s your quick reference for game server operations! โšก

TaskCommandDescription
Server Status~/game-server-manager.sh statusView all server status
Start Serversudo systemctl start minecraftStart specific game server
View Logssudo journalctl -u minecraft -fMonitor server logs live
Player Countmcrcon -p password "list"Check online players (MC)
Backup Worlds~/world-backup.shCreate world backups
Server Stats~/player-stats.shView detailed statistics
Restart Allsudo systemctl restart minecraft cs2 valheimRestart multiple servers
Update Servers~/game-server-manager.sh updateUpdate all game servers
Check Portssudo netstat -tlnp | grep PORTVerify port listening
Memory Usagesudo ps aux --sort=-%memCheck memory usage
Resource MonitorhtopReal-time resource monitoring
Network Testnmap -p 25565 localhostTest port connectivity

๐Ÿ’ก Pro Tips for Gaming Excellence

Want to become a game server hosting ninja? Here are expert secrets! ๐Ÿฅท

Tip 1: Performance Monitoring Dashboard

# Create real-time performance dashboard
cat > ~/gaming-dashboard.sh << 'EOF'
#!/bin/bash
# Real-time Gaming Server Dashboard

while true; do
    clear
    echo "๐ŸŽฎ Gaming Server Performance Dashboard"
    echo "======================================"

    # System overview
    echo -e "\n๐Ÿ’ป System Overview:"
    uptime
    echo "CPU Cores: $(nproc) | Load: $(uptime | awk -F'load average:' '{print $2}')"
    free -h | head -2

    # Game server status
    echo -e "\n๐ŸŽฏ Game Servers:"
    for server in minecraft cs2 valheim ark teamspeak; do
        if systemctl is-active --quiet $server; then
            PID=$(pgrep -f $server | head -1)
            if [ ! -z "$PID" ]; then
                CPU=$(ps -o pcpu= -p $PID | awk '{print $1"%"}')
                MEM=$(ps -o rss= -p $PID | awk '{print int($1/1024)"MB"}')
                printf "%-12s โœ… Running | CPU: %-6s | RAM: %-8s\n" "$server:" "$CPU" "$MEM"
            fi
        else
            printf "%-12s โŒ Stopped\n" "$server:"
        fi
    done

    # Network connections
    echo -e "\n๐ŸŒ Active Connections:"
    ss -tuln | grep -E ":(25565|27015|2456|7777|9987)" | while read line; do
        port=$(echo $line | awk '{print $5}' | cut -d':' -f2)
        count=$(ss -tn | grep ":$port " | wc -l)
        case $port in
            25565) echo "Minecraft: $count connections" ;;
            27015) echo "CS2: $count connections" ;;
            2456) echo "Valheim: $count connections" ;;
            7777) echo "ARK: $count connections" ;;
            9987) echo "TeamSpeak: $count connections" ;;
        esac
    done

    # Storage status
    echo -e "\n๐Ÿ’พ Storage:"
    df -h | grep -E "/$|/opt|/home" | while read line; do
        echo "$line"
    done

    echo -e "\n๐Ÿ”„ Refreshing in 5 seconds... (Ctrl+C to exit)"
    sleep 5
done
EOF

chmod +x ~/gaming-dashboard.sh

# Usage: ./gaming-dashboard.sh

Tip 2: Advanced Player Management System

# Create comprehensive player management system
cat > ~/player-management.sh << 'EOF'
#!/bin/bash
# Advanced Player Management System

MINECRAFT_RCON_PASS="strong_rcon_password_here"
MINECRAFT_RCON_PORT="25575"

minecraft_command() {
    if command -v mcrcon &> /dev/null; then
        mcrcon -H localhost -P $MINECRAFT_RCON_PORT -p $MINECRAFT_RCON_PASS "$1"
    else
        echo "โŒ mcrcon not installed. Install with: dnf install mcrcon"
    fi
}

list_online_players() {
    echo "๐Ÿ‘ฅ Online Players:"
    echo "=================="

    # Minecraft players
    if systemctl is-active --quiet minecraft; then
        echo -e "\n๐ŸŽฎ Minecraft Server:"
        minecraft_command "list"
    fi

    # TeamSpeak users (if ts3 client query tools available)
    if systemctl is-active --quiet teamspeak; then
        echo -e "\n๐ŸŽค TeamSpeak Server:"
        # Would need telnet/nc to query TeamSpeak server
        CONNECTIONS=$(ss -tn | grep ":9987 " | wc -l)
        echo "Voice connections: $CONNECTIONS"
    fi
}

ban_player() {
    local player=$1
    local reason=${2:-"Violation of server rules"}

    echo "๐Ÿšซ Banning player: $player"
    echo "Reason: $reason"

    # Ban from Minecraft
    if systemctl is-active --quiet minecraft; then
        minecraft_command "ban $player $reason"
        echo "โœ… Banned $player from Minecraft"
    fi

    # Log the ban
    echo "$(date): Banned $player - $reason" >> /var/log/gameservers/bans.log
}

unban_player() {
    local player=$1

    echo "โœ… Unbanning player: $player"

    # Unban from Minecraft
    if systemctl is-active --quiet minecraft; then
        minecraft_command "pardon $player"
        echo "โœ… Unbanned $player from Minecraft"
    fi

    # Log the unban
    echo "$(date): Unbanned $player" >> /var/log/gameservers/bans.log
}

kick_player() {
    local player=$1
    local reason=${2:-"Kicked by administrator"}

    echo "๐Ÿ‘ข Kicking player: $player"

    # Kick from Minecraft
    if systemctl is-active --quiet minecraft; then
        minecraft_command "kick $player $reason"
        echo "โœ… Kicked $player from Minecraft"
    fi
}

whitelist_player() {
    local player=$1

    echo "โœ… Adding $player to whitelist"

    # Add to Minecraft whitelist
    if systemctl is-active --quiet minecraft; then
        minecraft_command "whitelist add $player"
        minecraft_command "whitelist on"
        echo "โœ… Added $player to Minecraft whitelist"
    fi
}

broadcast_message() {
    local message="$1"

    echo "๐Ÿ“ข Broadcasting: $message"

    # Broadcast to Minecraft
    if systemctl is-active --quiet minecraft; then
        minecraft_command "say $message"
        echo "โœ… Message broadcast to Minecraft"
    fi
}

player_statistics() {
    echo "๐Ÿ“Š Player Statistics:"
    echo "===================="

    # Minecraft stats
    if [ -f "/opt/gameservers/minecraft/logs/latest.log" ]; then
        echo -e "\n๐ŸŽฎ Minecraft Activity (Today):"
        grep "$(date +%Y-%m-%d)" /opt/gameservers/minecraft/logs/latest.log | grep -E "joined|left" | tail -10
    fi

    # Ban list
    if [ -f "/var/log/gameservers/bans.log" ]; then
        echo -e "\n๐Ÿšซ Recent Bans:"
        tail -5 /var/log/gameservers/bans.log
    fi
}

# Main menu
case "$1" in
    list)
        list_online_players
        ;;
    ban)
        if [ -z "$2" ]; then
            echo "Usage: $0 ban <player> [reason]"
            exit 1
        fi
        ban_player "$2" "$3"
        ;;
    unban)
        if [ -z "$2" ]; then
            echo "Usage: $0 unban <player>"
            exit 1
        fi
        unban_player "$2"
        ;;
    kick)
        if [ -z "$2" ]; then
            echo "Usage: $0 kick <player> [reason]"
            exit 1
        fi
        kick_player "$2" "$3"
        ;;
    whitelist)
        if [ -z "$2" ]; then
            echo "Usage: $0 whitelist <player>"
            exit 1
        fi
        whitelist_player "$2"
        ;;
    broadcast)
        if [ -z "$2" ]; then
            echo "Usage: $0 broadcast <message>"
            exit 1
        fi
        broadcast_message "$2"
        ;;
    stats)
        player_statistics
        ;;
    *)
        echo "๐ŸŽฎ Player Management System"
        echo "Usage: $0 {list|ban|unban|kick|whitelist|broadcast|stats}"
        echo ""
        echo "Commands:"
        echo "  list                    - Show online players"
        echo "  ban <player> [reason]   - Ban a player"
        echo "  unban <player>          - Unban a player"
        echo "  kick <player> [reason]  - Kick a player"
        echo "  whitelist <player>      - Add to whitelist"
        echo "  broadcast <message>     - Send message to all"
        echo "  stats                   - Show player statistics"
        exit 1
        ;;
esac
EOF

chmod +x ~/player-management.sh

Tip 3: Automated Server Optimization

# Create intelligent server optimization system
cat > ~/optimize-gaming.sh << 'EOF'
#!/bin/bash
# Intelligent Gaming Server Optimization

OPTIMIZATION_LOG="/var/log/gameservers/optimization.log"

log_optimization() {
    echo "$(date): $1" | tee -a $OPTIMIZATION_LOG
}

optimize_java_servers() {
    log_optimization "๐Ÿš€ Optimizing Java-based servers..."

    # Dynamic memory allocation based on available RAM
    TOTAL_RAM=$(free -m | awk 'NR==2{print $2}')

    if [ $TOTAL_RAM -gt 16000 ]; then
        MINECRAFT_RAM="8G"
    elif [ $TOTAL_RAM -gt 8000 ]; then
        MINECRAFT_RAM="6G"
    elif [ $TOTAL_RAM -gt 4000 ]; then
        MINECRAFT_RAM="3G"
    else
        MINECRAFT_RAM="2G"
    fi

    # Update Minecraft startup script with optimized settings
    cat > /opt/gameservers/minecraft/start-minecraft.sh << EOF
#!/bin/bash
# Auto-optimized Minecraft server startup

JAVA_OPTS="-Xms${MINECRAFT_RAM} -Xmx${MINECRAFT_RAM} \\
-XX:+UseG1GC \\
-XX:+ParallelRefProcEnabled \\
-XX:MaxGCPauseMillis=200 \\
-XX:+UnlockExperimentalVMOptions \\
-XX:+DisableExplicitGC \\
-XX:+AlwaysPreTouch \\
-XX:G1NewSizePercent=40 \\
-XX:G1MaxNewSizePercent=50 \\
-XX:G1HeapRegionSize=16M \\
-XX:G1ReservePercent=15 \\
-XX:InitiatingHeapOccupancyPercent=20 \\
-XX:SurvivorRatio=32 \\
-XX:+PerfDisableSharedMem \\
-XX:MaxTenuringThreshold=1"

java \$JAVA_OPTS -jar minecraft_server.jar nogui
EOF

    chmod +x /opt/gameservers/minecraft/start-minecraft.sh
    log_optimization "โœ… Minecraft optimized with ${MINECRAFT_RAM} RAM allocation"
}

optimize_system_settings() {
    log_optimization "โš™๏ธ  Optimizing system settings..."

    # CPU governor
    if [ -f /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor ]; then
        echo performance | sudo tee /sys/devices/system/cpu/cpu*/cpufreq/scaling_governor
        log_optimization "โœ… CPU governor set to performance"
    fi

    # I/O scheduler optimization for gaming
    for disk in $(lsblk -d -o name --noheadings); do
        if [ -f /sys/block/$disk/queue/scheduler ]; then
            echo mq-deadline | sudo tee /sys/block/$disk/queue/scheduler
        fi
    done
    log_optimization "โœ… I/O scheduler optimized"

    # Network optimizations
    cat >> /etc/sysctl.conf << SYSCTL_EOF
# Gaming optimizations
net.core.rmem_max = 16777216
net.core.wmem_max = 16777216
net.ipv4.tcp_rmem = 4096 87380 16777216
net.ipv4.tcp_wmem = 4096 65536 16777216
net.core.netdev_max_backlog = 5000
net.core.somaxconn = 1024
vm.swappiness = 10
kernel.sched_migration_cost_ns = 5000000
SYSCTL_EOF

    sysctl -p
    log_optimization "โœ… Network and memory settings optimized"
}

monitor_and_adjust() {
    log_optimization "๐Ÿ“Š Monitoring server performance..."

    # Check CPU usage and adjust process priorities
    for server in minecraft cs2 valheim ark; do
        PID=$(pgrep -f $server | head -1)
        if [ ! -z "$PID" ]; then
            CPU_USAGE=$(ps -o pcpu= -p $PID | awk '{print int($1)}')

            if [ $CPU_USAGE -gt 80 ]; then
                # High CPU usage - lower priority slightly
                renice 5 $PID
                log_optimization "โš ๏ธ  High CPU usage for $server ($CPU_USAGE%) - adjusted priority"
            elif [ $CPU_USAGE -lt 20 ]; then
                # Low CPU usage - increase priority
                renice -5 $PID
                log_optimization "๐Ÿ“ˆ Low CPU usage for $server ($CPU_USAGE%) - increased priority"
            fi
        fi
    done
}

cleanup_performance_bottlenecks() {
    log_optimization "๐Ÿงน Cleaning performance bottlenecks..."

    # Clear system caches if memory is low
    MEMORY_USAGE=$(free | awk 'NR==2{printf "%.0f", $3*100/$2}')
    if [ $MEMORY_USAGE -gt 85 ]; then
        sync
        echo 1 | sudo tee /proc/sys/vm/drop_caches
        log_optimization "๐Ÿงน Cleared system caches (memory was at ${MEMORY_USAGE}%)"
    fi

    # Clean old log files
    find /opt/gameservers -name "*.log" -size +100M -mtime +7 -exec truncate -s 50M {} \;
    log_optimization "๐Ÿงน Truncated large log files"

    # Optimize database files (if any)
    if [ -f "/opt/gameservers/teamspeak/ts3server.sqlitedb" ]; then
        sqlite3 /opt/gameservers/teamspeak/ts3server.sqlitedb "VACUUM;"
        log_optimization "๐Ÿงน Optimized TeamSpeak database"
    fi
}

generate_performance_report() {
    echo "๐Ÿ“‹ Gaming Server Performance Report"
    echo "==================================="
    echo "Generated: $(date)"
    echo ""

    echo "๐Ÿ’ป System Resources:"
    free -h
    echo ""

    echo "๐ŸŽฎ Server Performance:"
    for server in minecraft cs2 valheim ark teamspeak; do
        if systemctl is-active --quiet $server; then
            PID=$(pgrep -f $server | head -1)
            if [ ! -z "$PID" ]; then
                CPU=$(ps -o pcpu= -p $PID)
                MEM=$(ps -o rss= -p $PID | awk '{print int($1/1024)"MB"}')
                echo "$server: CPU ${CPU}% | RAM $MEM"
            fi
        fi
    done
    echo ""

    echo "๐ŸŒ Network Activity:"
    ss -tuln | grep -E ":(25565|27015|2456|7777|9987)" | wc -l | xargs echo "Active game ports:"
    echo ""

    echo "๐Ÿ“Š Recent Optimizations:"
    tail -5 $OPTIMIZATION_LOG
}

# Main optimization routine
case "$1" in
    full)
        log_optimization "๐Ÿš€ Starting full optimization cycle..."
        optimize_java_servers
        optimize_system_settings
        cleanup_performance_bottlenecks
        log_optimization "โœ… Full optimization completed"
        ;;
    monitor)
        monitor_and_adjust
        ;;
    report)
        generate_performance_report
        ;;
    auto)
        # Automatic optimization based on current load
        LOAD_AVG=$(uptime | awk -F'load average:' '{print $2}' | awk '{print $1}' | sed 's/,//')
        LOAD_THRESHOLD=$(nproc | awk '{print $1 * 0.8}')

        if (( $(echo "$LOAD_AVG > $LOAD_THRESHOLD" | bc -l) )); then
            log_optimization "๐Ÿ”ด High system load detected ($LOAD_AVG) - running optimization"
            optimize_system_settings
            cleanup_performance_bottlenecks
        fi

        monitor_and_adjust
        ;;
    *)
        echo "๐ŸŽฎ Gaming Server Optimization Tool"
        echo "Usage: $0 {full|monitor|report|auto}"
        echo ""
        echo "Commands:"
        echo "  full    - Run complete optimization"
        echo "  monitor - Monitor and adjust running servers"
        echo "  report  - Generate performance report"
        echo "  auto    - Automatic optimization based on load"
        exit 1
        ;;
esac
EOF

chmod +x ~/optimize-gaming.sh

# Set up automatic optimization
(crontab -l; echo "*/15 * * * * /home/gameserver/optimize-gaming.sh auto") | crontab -

๐Ÿ† What Youโ€™ve Accomplished - Gaming Server Mastery!

Congratulations! Youโ€™ve built an incredible gaming server empire on AlmaLinux! ๐ŸŽ‰ Letโ€™s celebrate your amazing achievements:

๐Ÿš€ Complete Gaming Infrastructure:

  • โœ… Minecraft server with optimized JVM settings and RCON management
  • โœ… Counter-Strike 2 server with competitive configurations
  • โœ… Valheim server for epic survival adventures
  • โœ… ARK: Survival Evolved server with custom world settings
  • โœ… TeamSpeak voice communication server
  • โœ… Advanced firewall configuration for all gaming services
  • โœ… Automated backup and maintenance systems
  • โœ… Performance monitoring and optimization tools
  • โœ… Comprehensive player management system

๐Ÿ’ช Professional Skills Gained:

  • โœ… Multi-game server deployment and management
  • โœ… System optimization for gaming workloads
  • โœ… Network configuration and port management
  • โœ… Player administration and moderation
  • โœ… Automated maintenance and backup strategies
  • โœ… Performance monitoring and troubleshooting
  • โœ… Security hardening for gaming environments
  • โœ… Resource allocation and scaling techniques
  • โœ… Community management and server administration

๐ŸŽฏ Enterprise-Grade Features:

  • โœ… Automated server updates and patch management
  • โœ… Real-time performance monitoring and alerting
  • โœ… Centralized logging and analytics
  • โœ… Disaster recovery with automated backups
  • โœ… Load balancing and resource optimization
  • โœ… Security monitoring and intrusion prevention
  • โœ… Player statistics and community management
  • โœ… Multi-game coordination and administration

๐ŸŽฏ Why This Gaming Setup Matters

Your AlmaLinux gaming server is now a professional-grade gaming platform! ๐ŸŒŸ

Real-World Impact:

  • ๐ŸŽฎ Community Building - Create lasting friendships and gaming communities
  • ๐Ÿ’ฐ Revenue Generation - Monetize your servers through donations or premium features
  • ๐Ÿ† Competitive Gaming - Host tournaments and competitive events
  • ๐Ÿ“ˆ Business Opportunities - Offer gaming server hosting services
  • ๐Ÿ›ก๏ธ Complete Control - Full customization and moderation capabilities
  • ๐ŸŒ Global Reach - Players from around the world on your servers
  • ๐ŸŽฏ Professional Experience - Valuable server administration skills
  • ๐Ÿ’ก Innovation Platform - Test mods, plugins, and custom game modes
  • ๐Ÿ‘ฅ Social Impact - Provide safe gaming spaces for communities
  • ๐Ÿš€ Career Development - Gaming industry and server management expertise

Youโ€™re not just running game servers - youโ€™re creating digital worlds where memories are made! Whether youโ€™re building the next big Minecraft community, hosting competitive CS2 tournaments, or creating survival adventures in Valheim, your AlmaLinux gaming platform provides everything needed for success! ๐ŸŒˆ

Your gaming empire awaits! Get ready to welcome players from around the world to your amazing servers! โญ Happy gaming! ๐Ÿ™Œ